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End of 2010 Road Trip: Days Three and Four

Left Portland today to get a slight jump on our big journey back to San Francisco. Having only spent two days in the city, I can nevertheless say that we got a clear feel for the place, and the reaction was very much positive.

Not a bad meal the whole time we were there. Managed to stumble upon a coffee tasting, in which the proprietor offered an amazing amount of knowledge about the process of selecting as well as trading and auctioning coffee worldwide. Got to see a film at the Living Room theatre, which is a nice place to have a drink, some light dinner, and some indie film.

Powell’s book store, of course, is a must see. Absolutely overwhelming in its size. The rain let up for a bit this afternoon, too, which was a nice break.

Would I recommend Portland for a weekend trip? Sure. Not sure there’s enough to make me want to live there, though.

Right now, we’ve stopped for the night in an amazing little bed and breakfast in Eugene. Cuts our road time tomorrow down by about two hours or so, and gives us a very quiet and dark place to rest.

Unfortunately, as I feared, it looks like the mountain pass along the 5 is going to be too snowy the rest of the week, so no Ashland, Crater Lake, Shasta, or Lassen for us this trip. We’ll have to do all that in the spring or summer.

So it’s back to the coast tomorrow through Crescent City, Eureka, etc. Still debating whether or not to stay in Healdsburg New Year’s Eve.

Connectivity hasn’t been too much of a problem on this trip. Lots of free WiFi in Oregon. And decent 3G AT&T signal in the cities, at least. And the iPad/iPhone haven’t left me wishing I had a laptop at all. Though I’m going out of my way to avoid doing any serious work on this trip.

End of 2010 Road Trip: Day Two

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Made it to Portland today. The Oregon coast was well worth the trip. Some amazing views, even in the rain.

Road quality in Oregon definitely an improvement over California. Smoother roads in general. More comfortable ride.

Overall, surprised that Coastal Oregon does not really remind me of California at all. You can feel almost immediately that you are in a different state. Many of the small towns along the 101 up here remind me more of West Virginia, or western Pennsylvania. Old, early turn of the 20th Century industrial vibe.

Highlights of today’s drive: A tiny town called Yachats, where we found a gas station in the nick of time before running out and got a nice latte at a little Espresso shop that had really fast WiFi. You never know where you’ll find a killer free Internet connection.

(Speaking of Espresso, drive-thru espresso shacks are a big thing here. Passed by no fewer than 20 of them along the 101 today. These people love their coffee, and they don’t like getting out of their cars.)

Another good Mexican food experience in Florence, OR. Los Amigos Taqueria. Nice Burrito. And a gun shop right next door. Fun.

Coffee craze notwithstanding, I’d say rural Oregon is a lot like rural anywhere in the US. My guess is that many of the people we came into contact with today have more in common with rural Arkansans than with San Francisco residents. Not a judgement call, mind you. Just an observation.

As for Portland. Still soaking it in. But I have to say, being in an urban environment again after two days feels very comforting for me. And I’ll say this much: Portland definitely has its own thing going. It shares common traits with a lot of other cities, but it has a personality of its own, which is rare in smaller cities.

End of 2010 Road Trip: Day One

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Driving up the coast to Portland on a much needed winter vacation. Made it as far as Crescent City, CA tonight. (Highly recommend Cazadores for dinner, by the way—great flautas.) Two points of interest I wanted to share from today. First, the Avenue of the Giants. Forget Muir Woods. This is where the real trees are. I’d been up this road before, but this time we spent much more time exploring. Second, a tiny city called Trinidad, just north of Eureka. One of the best views of the California coast I’ve ever seen. And by tomorrow, I’ll be able to say I’ve seen them all. More updates along the road as the week progresses. Can’t wait to dig into the Oregon coast tomorrow. My reference iPhone photos here don’t do these places justice. Will have to post some shots from my Nikon later when I get home.

Apple TV and Games

> Wu estimates that about 40 percent of downloads from the App Store for the iPhone and iPad are games, and he believes that games could be a major selling point for the Apple TV. > > “This capability isn’t available today, but we believe it could be added fairly easily as Apple TV uses a similar A4 processor architecture as the iPhone, iPad and iPod touch,” Wu said.
via [appleinsider.com](http://www.appleinsider.com/articles/10/12/22/1_million_apple_tv_sales_seen_as_positive_but_fairly_immaterial.html)
Analysts like Wu are always making this assumption that touch screen games that work on the iPhone or iPod Touch could just magically work on the Apple TV. They still don’t get the massive difference between touching a screen directly and touching a controller that then moves things on a screen across the room. These are not even close to similar experiences.

The only way games on the Apple TV could work would be if developers developed games to specifically work with the Apple TV. Which means Apple would need to give developers a whole new SDK, simulator, etc. It would take months of development, and there wouldn’t be the benefit the iPad had of simply being able to run native iPhone apps at double resolution as a stop gap measure.

I’m not saying apps on the Apple TV won’t happen, but people like Wu constantly make it sound easier than it is. Or they assume that Apple would allow the Apple TV to just play native iPhone apps, giving us a user experience as crappy as the Google TV. I wouldn’t bet on that.

Update: Also, don’t forget that most of the successful games on iOS are casual, get-in-and-get out type games. The kinds of games you play while waiting in line at the supermarket. Casual games that can be stopped and started on a dime. Traditional TV console games, on the other hand, are more geared toward sitting down for a few hours and immersing yourself in a game for a while with no interruptions. Very different kinds of games.

AND the best iOS games are also the ones that take advantage of the touch screen, rather than trying to force the touch screen into a virtual D-pad or joystick. Games like Angry Birds work so well on a touch screen because you actually pull back the slingshot itself with your finger. Or games like Tilt-to-Live, or the many driving games where you tilt the device itself to steer. These work far better than simple ports of PSP or DS games. Using an iPhone or an iPad merely as a controller to a game that is being played on a big screen TV is actually a step DOWN from PS3 or XBox consoles, where you get the benefits of real buttons that you don’t need to look at as much.

Apple launches iAd Producer

> Apple has announced the release of [iAd Producer](http://developer.apple.com/iad/iadproducer/), a tool that can be used by publishers to simplify the creation of campaigns for the company’s iAd mobile advertising platform. > > The app, which runs on Mac OS X, provides a complete end-to-end workflow for creating ads. The user starts by selecting a target platform (the iPhone and iPad each require specifically-sized creative materials due to their different form factor) and then goes through a step-by-step selection process that allows them to create a splash screen, menu, and one or more content pages.
via [macworld.com](http://www.macworld.com/article/156551/2010/12/iad_producer.html?lsrc=rss_main)
Don’t make the mistake of assuming this is just about iAds. I would not be surprised if this little app is but a first step towards a full-blown professional development suite for general purpose HTML 5 web apps. After all, if Apple really wants to kill Flash,what better way than to provide the developer community with solid tools for building alternative rich media content?

The biggest issue that web apps have now is the lack of polished tools out there. Everything is still being hand-coded from scratch. An app that came directly from Apple, with Apple’s keen sense of UI ease would be a huge shot in the arm to HTML 5 taking off in a much bigger way. Such an app could kill Dreamweaver and Flash at once. Plus, it would help Apple promote Safari and other webkit-based browsers significantly. Help solidify those HTML and CSS standards that much quicker. AND it all would help iOS, of course.

What other company is in a position to provide such an application? Adobe? They have too much invested in Flash, so much so that Dreamweaver now barely scratches the surface of HTML 5. Microsoft? They want to promote Silverlight. Google? They couldn’t write a decent UI if their life depended on it.

I think iAd Producer is the first fruit of whatever team at Apple is working on this application. Call it a test balloon, or a toe in the water, if you want. But something bigger is on the horizon.