360iDev

Making Videos at 360iDev this August

I wasn’t going to submit a topic to 360iDev this year. I’ve been having so much fun just sitting in sessions as a spectator for the last few conferences I’ve attended. No pressure. No preparation necessary. I thought maybe I could take a break and let others do the talking a little longer. But then I remembered that I like to contribute to the community in this way, and I remembered how much fun I’ve had the past two years speaking to this amazing audience. So…

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Getting Lucky and Still Failing

Apple’s Favorite Strategy Game Is a Financial Disaster | Game|Life | Wired.com: “What Stewart doesn’t understand, he says, is why the game was only downloaded half a million times. Half a million people playing your game would be great news for any app developer. In the free-to-play world, it’s death. Stewart says he needs 3 million players to break even.” (Via. wired) Fascinating story about a freemium game that has been featured by Apple several times and is still a financial flop. As I said in my…

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Slides from my 360iDev Talk

For those who have been asking, my slides from 360iDev this year can be found here. Also, you can purchase the video of my presentation from 360iDev 2012 here.…

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Selected Reading from my Talk at 360iDev

I had a blast speaking at this year’s 360iDev. As I promised my audience at the end of the talk, here are some of the articles I found while doing research over the past few months. Some great writers took the time to share their thoughts and helped shape mine on the subject. I owe them my gratitude. Making money in a crowded App Store: it’s dog eat dog and Spy vs Spy Richard Gaywood Death of the Free Web Cap Watkins. Screenwriters react to new Final Draft…

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